======= SpeedTree Compiler User Manual ======= ==== Introduction ==== * [[compiler_welcome|Welcome]] * [[compiler_gettingstarted|Getting Started]] * [[compiler_testing|Testing Your Tree Models in the SpeedTree Pipeline]] * [[glossary|Glossary]] ==== User Interface ==== * [[compiler_actions|Actions Bar]] * [[compiler_settings|Settings Bar]] * [[compiler_properties|Property Bar]] * [[compiler_atlas_view|Atlas View]] ==== Object Settings ==== * [[compiler_general|General]] * [[compiler_textures|Textures]] * [[compiler_compile|Compile]] * [[compiler_atlas|Atlas]] * [[compiler_tree|Tree]] * [[compiler_atlastexture|Atlas Texture]] ==== Compiling ==== * [[compiler_atlas_layout|Atlas_Layout]] * [[compiler_billboards|Billboards]] * [[compiler_effect_lod|Effect/Wind LOD]] * [[compiler_shader_creation|Shader Creation]] * [[compiler_texture_creation|Texture Creation]] ==== Interfacing With Your Pipeline ==== * [[compiler_mesh_exporting|Mesh Exporting]] * [[compiler_command_line|Command Line Interface]] * [[compiler_scs_format|SCS Format]]