====== Textures Settings ====== ---- ===== Default ===== === File type === The default file type for exported textures. This can be overridden below. === Boost mipmap alpha === When enabled, the alpha in the mips in the exported textures (in formats that support mipmaps) will be scaled up slightly, to account for A2C. ---- ===== Copied Textures ===== === File type === The file type for all textures not merged into an atlas === Size scalar === This scalar is applied to the texture after it is copied. For example, you could make all copied textures 50% their original size. === Maximum size === The absolute maximum size (dimension) of a texture. If a texture has a dimension larger than this, then it will be scaled down, keeping the original aspect ratio. ---- ===== Atlas Textures ===== === File Type=== The file type for all atlas textures. === Size scalar === This scalar is applied to the atlas texture after it is created. === Maximum size === The absolute maximum size (dimension) of an atlas texture. If a texture has a dimension larger than this, then it will be scaled down, keeping the original aspect ratio. === Suffixes : Diffuse === Suffix appended to all created atlas diffuse textures === Suffixes : Normal/Height === Suffix appended to all created atlas normal/height textures === Suffixes : Spec/Trans === Suffix appended to all created atlas specular/transmission textures ---- ===== Normal Maps ===== === File Type=== The file type for all normal map textures. === Invert Green === Flips the green channel of the normal maps. This can be negated using the similar property on individual atlas textures.