====== Light ====== The light object indicates the light color and direction. The light is a screen-space object that rotates with the camera. ^ Hold the 'V' key and move the mouse to rotate the light. ^|| ===== Light Commands ===== ==== Copy ==== Copies all properties of the light. //(Function)// ==== Paste ==== Pastes a copied light's properties. //(Function)// \\ \\ ---- ===== Color ===== ==== Diffuse ==== The diffuse color of the scene light. //(RGBA)// ==== Ambient ==== The ambient color of the scene light. //(RGBA)// ==== Specular ==== The specular color of the scene light. //(RGBA)// ==== Scalar ==== Scale the light brightness to simulate outdoor lighting. //(Float)// ^ Match scene light scalars from the SpeedTree Reference App by altering this value. ^|| \\ ---- ===== Transform ===== ==== Rotation: Axis: X, Y, & Z ==== The 'X','Y', and 'Z' components of the __Rotation: Angle__. //(Percentage)// ==== Rotation: Angle ==== The amount of rotation around the rotation angle. //(Degree)// ==== Reset Rotation ==== Sets the light back to the default angle [1, 0, 0, 45]. //(Function)// \\