Introduction to SpeedTree for Unreal Engine 4

Welcome to SpeedTree for Unreal Engine 4. The pages in this section detail how to use the SpeedTree tools and models to their maximum effect in your Unreal Engine 4 application. The techniques shown here apply to both custom and subscription licensees.

How Does It Work?

Using SpeedTree with UE4 is a three step process:

Topics in this Section

Follow the links below for detailed information about using SpeedTree with Unreal Engine 4.

Managing Your Subscription

Creating Models for UE4

Importing Models into UE4

Working with Models in UE4

Making Lightmap UV Coordinates

Additional Thoughts